Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 21-11-2005 , 10:00 AM
j5ive's Avatar
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Normal mapping

In the procress of normal mapping, do you texture both high and low poly model, or just the high and 'bake' it to the low?

Thanks


If you believe in telekinesis, raise my right hand.
# 2 21-11-2005 , 10:20 AM
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Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
# 3 21-11-2005 , 10:22 AM
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Nice one, cheers T1ck


If you believe in telekinesis, raise my right hand.
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