Digital humans the art of the digital double
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# 1 17-12-2005 , 03:43 AM
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Joint Reflectors

You all know those high dollar reflectors that game industries use to make animations? Like somebody will wear a lot of reflectors on their body and then move and the computer will show the reflectors as joints and records it as an animation.

I was wondering how much something like that would cost.

Or does anybody have a link that talks about them?


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# 2 17-12-2005 , 12:51 PM
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Do you mean motion capture?
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# 3 17-12-2005 , 06:41 PM
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yes he does mean that, I think...??? But for what I know, you need a high definition software, a light/color tracking software... etc. That crap would add up, but my guess (not having researched or anything) about $1, 000 - $2, 000 or maybe more???


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# 4 17-12-2005 , 06:56 PM
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Last edited by vladimirjp; 17-12-2005 at 07:01 PM.
# 5 17-12-2005 , 08:46 PM
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Yea vlad had the price range I was looking for. Thanks for the links.


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# 6 17-12-2005 , 08:48 PM
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# 7 23-12-2005 , 05:42 PM
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if you need free videos tutorials PM me and I kick you a link.

# 8 23-12-2005 , 06:17 PM
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there's another type without the ping pong ball things. its a suit with like pistion things on it which an track movement of body including fingers and does this in realtime so u can simply push record do ur movement an wolla done. the full body siut is like £15 -20,000 (sterling)
soz i dont have ne links thous it was at london 3december


Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973
# 9 24-12-2005 , 01:45 AM
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Originally posted by MattTheMan
yes he does mean that, I think...??? But for what I know, you need a high definition software, a light/color tracking software... etc. That crap would add up, but my guess (not having researched or anything) about $1, 000 - $2, 000 or maybe more???

Depends on how many nintendo revolution controllers you want to buy (lol) Kidding.

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