This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
use the bevel plus tool with these settings
edit reset settings then change outer bevel style to convex out and inner bevel style to convex in and apply this to ur text
usually comes out quite nice
if for example the insdes of the a are the wrond direction curve click that curve and do edit corves -> reverse curve direction and this shold do it
in the attch pic the old curve it bends in but the new one bends out
you can create text or whatever in photoshop then save it as illustrator format. then import the illustrator file into maya and it become's a nurbs curve for the outline. great if you want some funky font's in true 3d!
you can create text or whatever in photoshop then save it as illustrator format. then import the illustrator file into maya and it become's a nurbs curve for the outline. great if you want some funky font's in true 3d!
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