Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
(Hi. I asked this before in the WIP section, but nobody had any answers. Wrong forum, maybe.)
If you know what's going on in the following images, please help me out:
These are two frames from an animation test that was batch rendered as a series of targas. I also tried to render the sequence as an AVI. Both times it came out with this strange black noise all over the pink of the model.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off