This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
ooohh so its the HDR map that makes the diff ?
I thgout it has somthing to do with photons .
lets say I wanted to make that effect without the HDR ... ?
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