This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
I am new to joint orientation and am really unfamiliar with the procedure. Is anyone experienced in it, or knows where I can find a tutorial that will help me out?
a real help for me understanding joint orientations was jason schleifer. also Jay told me quite a bit about it when I tried was trying to understand once. maybe you find something in an old thread of mine here
most important thing is to understand which axis you set for the joint pointing down on it. play a lot with local rotation axis. maybe construct a very basic joint chain and experiment a lot. understanding joint orientation comes with practice - believe me! create joints and orient. click each button in the menu a hundred times. this is a good intuitive approach learning about orienting joints.
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