Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Okay, well, this may be a newbie question, but bare with me.
I was using the Zombie tutorial, and I was wondering -- when I convert from nurbs to poly to subdivs, and then try to move the verteses in subdivs, I start getting little cracks where the seams/lines on the subdiv model. I don't know what I'm doing or if my settings are correct...
If you could help I'd appreciate it!
(Oh, and does anyone know how to take screen shots on a Macintosh lab?)
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