Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 28-04-2006 , 03:40 AM
blackstrings's Avatar
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Join Date: Apr 2006
Location: United Sates
Posts: 79

How do I get back to original mode (painting)?

Ok, I tried texturing my cylinder object below using the 3D paint tool. I clicked on the "Assign/Edit Texture" button to give it a texture file and clicked accept...but then this happened. (Note that the circle balls revolving around the cylinder are child nodes to the cylinder, so the cylinder is parent) I don't know if this could be the problem.

so what does that transparent thing on my cylinder mean? and how can I get it back to it's original mode?

Thanks

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9 months into Maya...and still learning...
0 experience with any other 3D programs
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