This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Cool!! I remember seeing that image in the gallery when I first started using maya and always wanted to try and do something like it.
Didn't know thare was a tutorial though, might have saved me loads of messing with the materials. The whisky was a right pain! And i'm still not happy with it, need a good reference but my JD bottle's empty!
Got to say I learnt quite a bit doing it.
The lightings a HDR, a spotlight and 2 x point lights to get the speculars from the liquid and glass.
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