I've got a project where I need to have a character moving through a field of particles and affecting them. Everything renders but the particles for some reason. Here's what I've done so far:
-Linked a directional light to the particles
-Gave the particles a 2d fractal node and also a ramp color
Have a look at the fire ring tutorial available in the downloads section, its free.
Your berst off creting a particle cloud (in the multitiser or hypershade) then adding ramps for the colour, opacity etc like you would a std material then assigning it to the particles
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