issue with Maya Vector renderer!! Help!
Hi all,
I'm hoping someone here can give some suggestions to my issue!
...i have a sphere mapped with a material of the globe (black and white) using the reverse node so i can see through it. It renders fine in Software but the Vector just renders the sphere and seems to ignore the material?!
My goal is to essentially get a rotating globe in Flash so i can integrate it into a menu system.
i have done tests with a globe which is actual geometry which works fine however the i got a much nicer result using a map (smoother contours).
Any help would be awesome - cheers!
Regards,
Nick.