Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 26-07-2006 , 01:29 AM
kavelle's Avatar
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Join Date: Jul 2006
Location: Los Angeles
Posts: 38

Preserve UV's in maya?

I want to be able to move a point on a mesh without the uvs being distorted. Max has a check box that does this. I don't think maya has an option for this, does someone know of a plugin maybe? Anything?

Thanks!


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