Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 26-07-2006 , 07:45 PM
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Wanted of Gargona vim



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# 2 26-07-2006 , 07:56 PM
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just... damn. very impressive.


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# 3 26-07-2006 , 07:59 PM
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Great work vim! simply great work!

# 4 26-07-2006 , 08:06 PM
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that is very impressive
how ever my only comment is that he is too symetrical, theres no scar or nething that makes his L or R side differ,

saying that i couldnt do better


Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973
# 5 27-07-2006 , 09:51 AM
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looks damn good to me, well done vim user added image


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