This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Hi all, I'm having a small problem with a spot light + fog.
My basic setup is a single spotlight directed at a poly plane. I then attach fog to the spotlight. I have also added a single pointlight to this scene just to illuminate the plane slightly...
"If you think you can or if you think you can't....... you're right!"
- Henry Ford.
that's because maya's actual fog isn't really THERE. It's just a cone around the spotlight that shows up like fog. If you block that cone, than no fog.
thnx for the responce matt, I assumed this was the case. the reason I wanted to continue the fog was to achieve the night club spot light effect below. I have made up template shapes that have been placed close to the lights in my scene which show the required shapes on floor but without the fog. have you any ideas on how I may achieve the effect I wanted?
"If you think you can or if you think you can't....... you're right!"
- Henry Ford.
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