Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 22-08-2006 , 04:46 AM
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Rendering prob.

I have imported a CAD model into maya, which I am texting if i apply photoshop editted textures into the file node and render i cannot see it, it is just the default grey lambert, yet if i apply a material and alter the colour that renders fine, though if i apply a bump map to it i cannot see it in the render view just the altered colour. Any ideas?


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# 2 22-08-2006 , 05:13 AM
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Ok i think its due to in the attributes of each element they are classed as poly surfaces, is there any way to convert to proper polys? or similar?


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