Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
how do I create mental ray nodes? I know that in the hypershade, you can switch between create maya/mental ray nodes, but where do I open the mental ray files? I did it once in a tutorial, but I forgot how.... :headbang: I think I have to go into the plugin manager or something.... HOW?
in the plugin manager activate mayatomr. in the hypershade on top left side leftClick Create Maya Nodes and choose Create Mental Ray Nodes. under material you have now mr materials.
everything starts and ends in the right place at the right time.
well, that was not the answer I was looking for, but I figured it out... I'll post it up in case anyone wants to know. Go to windows> settings/preferences> plugin manager. Than tur on mayatomr
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off