It might just be an artifact of the clay render or quality settings in the renderer but it looks too sharp to me. You rarely get perfectly sharp edges in the real world and this is why you'll often get a specular highlight off an edge that looks otherwise sharp while the rest of the object doesn't have a highlight that is as strong in the surrounding areas.Originally posted by legendofzombi
Mr.R, i'd have to disagree wiht you about the Bevel on the grill/ect... The car its self, had very crsip hard edges in these areas..