Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 05-09-2006 , 01:04 AM
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call of duty


# 2 05-09-2006 , 03:03 AM
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lol finally a game with maya support - i predict a lot more of this in the future or atleast the next 3 yrs(this is what i have heard is the shelf life for maya before it gets axed)

neways do u need the game for this?


Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973
# 3 05-09-2006 , 03:23 AM
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Originally posted by pbman
lol finally a game with maya support - i predict a lot more of this in the future or atleast the next 3 yrs(this is what i have heard is the shelf life for maya before it gets axed)

neways do u need the game for this?

LMAO axed? as in dead? not good? nuh-uh :p


~The Computer Is A Moron~
# 4 05-09-2006 , 03:47 AM
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as in either completely stopped or soo much intergrated into max it becomes max so its really just the same thing


Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973
# 5 05-09-2006 , 12:14 PM
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# 6 05-09-2006 , 12:25 PM
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Originally posted by pbman
this is what i have heard is the shelf life for maya before it gets axed

Where have you got this info from?

# 7 05-09-2006 , 04:26 PM
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maya aint goin any where, if autodesk did that there would be a riot! you can look at your point from 2 angles, it could mean that they are trying to make maya bigger and as popular with all aspects of the 3d world, or your point, maya's losin sales and needs sumin new. but i think there are a few mod tools one with maya shelf stuff and one for max

# 8 05-09-2006 , 06:15 PM
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soz for hijacking this thread

i got the info form some one i know who has contacts in alias(now autodesk) who didnt get made reduntant

i know there would be a riot espec wen it comes to compaines who have loads of mel scripts but i expect there will be a way to port this


Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973
# 9 05-09-2006 , 08:07 PM
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meh the info is in the first post, no bigge

# 10 06-09-2006 , 09:56 AM
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Originally posted by pbman
soz for hijacking this thread

i got the info form some one i know who has contacts in alias(now autodesk) who didnt get made reduntant

i know there would be a riot espec wen it comes to compaines who have loads of mel scripts but i expect there will be a way to port this

I wouldent really put too much faith in chinese whispers.

# 11 06-09-2006 , 02:20 PM
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well - i know what u mean an i trust the guy who told me

he knew people a few in Alias as it was a much smaller company that autodesk an were spread along the chain of command

of course it might not happen but u neva know


Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973
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