Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
try compositing. Render out most of your scene as software, and the particles seperately in hardware. You can either coposite them manually, or find a program that will do it for the sequence automatically. I think there's a couple tutorials around, but unfortunately I don't know where they are....
You're lucky - at least your hardware render actually works....
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