Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 03-11-2006 , 11:13 AM
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Join Date: Nov 2006
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renderer isnt working!?!?!/

I created a scene in maya 6.0 and I just attempted to render it.... my image turned out like this! Why????

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# 2 03-11-2006 , 11:30 AM
Hellspawnuk's Avatar
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Location: Newport, Wales
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Which render system did you use? Software, Hardware ?

# 3 03-11-2006 , 11:32 AM
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Join Date: Nov 2006
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I just tried it and the software render doesnt work, but the hardware one does?

# 4 03-11-2006 , 11:34 AM
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Join Date: Nov 2006
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lol this is funny

I just tried it again and it neither of them work !! WTF

# 5 03-11-2006 , 12:50 PM
NeoStrider's Avatar
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Join Date: Jun 2004
Location: Cleveland, Ohio (USA)
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well make sure you've got some lights in your scene, and make sure they're not inside something. a point light is good for a quick and dirty render. just raise it above everything else.

also, what kinds of textures do you have on your objects? the black rock in particular...


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# 6 03-11-2006 , 06:35 PM
publicFunction's Avatar
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Join Date: Jan 2005
Location: Livingston, Scotland
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I agree with Neo. Its a lighting issue. Ensure your lights are above geometry and that they are not in a layer that is V (visable) is off or is set to T (Template) or R (Reference).

This will cause the lights not to render correctly.


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