Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 26-01-2007 , 07:34 AM
Jim's Avatar
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Join Date: Jun 2002
Location: Adelaide Australia
Posts: 201

How to extract (separate) a piece of polygon geometry

Hi,

probably a simple question here but,

how can I extract (detach) a piece of polygon geometry?
EG. remove the arm off a character (without deleting the rest of the geometry)? I want the arm to come off as a big chunk not in individual polys. I'm using Maya 7.01 PLE

Thanks in advance

Regards

Jim


Mayan elder......only in years.....
# 2 26-01-2007 , 07:46 AM
pbman's Avatar
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Join Date: Mar 2005
Location: London
Posts: 1,135
select the faces u want to extract

under the polygon modelling menu there should be one called extract

make sure u delete both bits of geo hist after though


Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973
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