Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 17-02-2007 , 08:02 AM
Grev_Mivlos's Avatar
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UV Tweak help

Hiya Guys. I'm modelling a credit card (Stay with me), and i want to texture it of course, but i have never dealt with UV texturing, and i wonder if there is an easyer way to modify a UV like this in photoshop

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# 2 17-02-2007 , 08:03 AM
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dunno what happened to the quality, but it is not of any matter atm

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# 3 17-02-2007 , 08:53 AM
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idk, seems like you would just use a cylindrical map around it.... idk if that'd work to good though, lol..


BTW, when you texture it, don't photo source from your own card!, haha









...use your neighbors, user added image

user added image :p


Environment Artist @ Plastic Piranha
www.joopson.com
# 4 17-02-2007 , 08:56 AM
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well, as it is right now, i have just textured 2 faces, since it aint that complicated. Im posing in WIP forum in bout 10 mins


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