incorrect texture orientation
I've used this program for quite some time, but I haven't used it for some time now. For some reason the orientation of texures is off in all viewport except perspective view. I've been fiddling around for a couple of hour, but no cigar. Just recently I went for a nvidia quadro 3450 (workstation card) to a geforce 8800 gtx (gamer card). Any suggestions on what's going on?
Last edited by modemmack; 18-04-2007 at 02:14 PM.