This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
hi, im having some problems with the dgs_material, i render it and looks ok, but when i save the file the alpha channel is all messed up, and the image is all cuted, any ideas on how to save it so it looks ok??
oh ye if i save as jpg it saves ok but i need psd or similar
Originally posted by Joopson the alpha map and the DGS material dont seem to work well, it is because it counts the reflection as if there is nothing there.
Use the render layers option and create a pass for each option and then composite in PS to get your PSD File.
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