Integrating 3D models with photography
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# 1 16-05-2007 , 12:39 PM
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Join Date: May 2007
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rotating UV's of polygon in Z -direction

rotating UV's of polygon in Z -direction
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hi ,

need ur help
is there any way to rotate the Uv's of sphere in Z direction. (as we can simply rotate the UV's in X,Y directions just by using rotate uv option ).

thanks
Chayan

# 2 16-05-2007 , 02:07 PM
sandman300's Avatar
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Join Date: Jun 2004
Location: West Lawn ,Pennsylvania
Posts: 145
As far as I'm aware, there is no Z direction for a UV. for that matter there is no X or Y. only U,V. This is at least one thing that is consistant between all the CG software.

As far as I can tell, what you are trying to do can be done by stretching or squashing the polygons.

I don't know the specifics of how to in Maya, I'm a Lightwaver.

althow this is a forum for a challenge, you should probabbly post this in a different area.


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# 3 17-05-2007 , 01:03 AM
Jr.Who
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No, you canÕt, since youÕre in a 2D view.

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