Smoothing Poly Objects ???
HI,
I have attached an image of a simple poly object that I created (I took a cube poly and did a boolean operation for the hole using another cube that I had modified). My question is how to smooth the inner surface for rendering.
If I add more subdivisions and move the points to create a rounder surface I still get flat edges regardless of how close the points are. I have tried smooth and proxy smooth, which just seem to distort the object (could be using them wrong). I have also adjusted rendering options to Production for anti-aliasing and increased passes ?
Anyway, what's the best way to smooth this top section out please ?????
Cheers,
Don.