Any image I place as a texture gets skewed in the preview. However when I actually render it looks fine so the placement is dead on. I have tried different drivers but Ive got a feeling its an incompatibility with the actual graphics card itself.. any ideas? here is a shot of the problem
no thats fine. all my maya.env only have that code in it (ver 6.5, 7 ,8 ,8.5) I don`t really know what that files really does was told on here how to fix this problem and is the only time I looked at it.
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