Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 07-07-2007 , 05:28 PM
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Join Date: May 2007
Posts: 5

Mental Ray Area Light

hi,

when you convert a point light to area light in the mental ray node of the light you can change the shape node (regtangle, disc, sphere, cylinder, user...), i guess "user" is to define your own object as a light, but how do you connect them???, how dou you make any object act as a light?

thanks,

# 2 07-07-2007 , 05:46 PM
vladimirjp's Avatar
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Join Date: Jun 2003
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search for CTRL_light

turns any object into a light source

# 3 07-07-2007 , 06:46 PM
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Join Date: May 2007
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CTRL_light?
where can i find that?

# 4 07-07-2007 , 07:45 PM
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Try searching in the help files


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# 5 07-07-2007 , 11:43 PM
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Join Date: May 2007
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i did already, but i dont canĀ“t find anything about it on the help, could somebody be more specifc of where to find the option?

thanks,


# 6 08-07-2007 , 07:59 AM
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neither could I and I have far more than 4 posts..?? the info is hard to find..?


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