This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Hello!
In the picture the red sphere has an hdri and the inner sphere a basic shader. I want the light informations from the hdri to pass through that inside sphere so that in the render view the smaller sphere will be visible and the also the ligths from the big sphere will be available.
So how do I make the light informations to pass through?
Thank you in advance!
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