Black faces means the normals are facing the wrong way, you need to reverse the normals on those objects.... select them go to the top of the UI and look under Normals and then it reverse if you are using version 8 or 8.5, if you are using an earlier version of maya you will find Normals under the Edit Polygons menu at the top.
2 x Modeling Challenge Winner
Last edited by jsprogg; 26-08-2007 at 10:26 AM.