This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
well its been while since ive done anything creativley orrientated after a hardware failure its safe to assume that i wont be buyin maxtor again and loosing my 350z which i was most upset about i thought id bite my lip suck it up and do something else so i decied to do the bmw m3 e46, i tried this car b4 and killed it so i thought with a bit more experiance under my belt (if u can call it that) id give it another blast i started the other day but havent been rushing a car that looks as good as the m3 needs to be sensual with.
anyways enough babble heres what i got so far and some bits i havent done yet ie vents and misplaced polys
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