Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 03-08-2007 , 09:31 PM
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Join Date: May 2007
Posts: 12

Simple render modeling problem



Last edited by peSK; 03-08-2007 at 09:40 PM.
# 2 04-08-2007 , 10:26 AM
ColdWave's Avatar
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Join Date: Sep 2006
Location: Bulgaria, Vidin
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Check your mesh i think you extrude some faces but i'm not sure ...

Advice : delete the down part
make another cylinder and combine them and it might fix user added image

# 3 04-08-2007 , 11:03 AM
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Location: Chicago
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This is caused because you have 2 faces on top of one another, this is a common mistake by new users and what you most likely did was select the extrude tool and then deselected.
Once the extrude tool is selected the new faces are created imediately so you have to either make the extrude or hit ctrl + z to undo.

To correct this problem you have delete the faces on the model that are duplicated manually, but given the simplicy of the mesh it might be easier to remodel it being more careful when selecting the extrude tool.
Hope this is clear and helps.




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# 4 04-08-2007 , 11:13 AM
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Join Date: May 2007
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@jsprogg Thank you very much that answer makes sense. I remodeled and didn't get the issue reoccurring, but will now be more aware when extruding.

@ColdWave. thanks for the response, checked out your breakdancing work - thats looking cool.

# 5 25-09-2007 , 11:50 AM
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