Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 16 13-11-2007 , 01:45 AM
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Looking good. Keep those renders rolling.

# 17 13-11-2007 , 08:32 AM
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# 18 14-11-2007 , 12:31 PM
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update body, still need to fix the breasts, they need to be smaller and rounder.

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# 19 15-11-2007 , 08:59 AM
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uvmapped, modified allot of the body to fit my needs, might still do it user added image

Next up texturing the hands

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# 20 15-11-2007 , 02:55 PM
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Can we see a wireframe of the head???

# 21 15-11-2007 , 03:13 PM
# 22 16-11-2007 , 04:28 AM
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First test on the hand, i still need to modify some stuff, like the nails, tweak the sss shader, to match the darkness of the face.

Comments are welcome

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# 23 16-11-2007 , 04:29 AM
# 24 16-11-2007 , 01:36 PM
# 25 17-11-2007 , 12:59 AM
# 26 17-11-2007 , 11:50 AM
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looking good aikoworld! user added image

i think the angle of the thumb is a little off - it looks a little too rigid and at too much of a right angle. i also think the nails could do with a bit of work. they look a little too separate from the rest of the hand.

nice job on the sss shader - might have to get you to share your sss secrets!


Last edited by arran; 17-11-2007 at 11:56 AM.
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