Anyways...
I just created a nurbs cylinder and have used planar on one end.
I'm creating a stargate type animation. So i'm going to be using turbulance..should look like this with movement in the end

anyways since the number of divisions on the front of the cylinder effect the water effect i was wondeing how to insert more isospams or divide the face into smaller pieces..heres a pic so u may be able to discipher my ramblings , its just the one object but ill show u a few angles..

any help is greatly appreciated
cheers vamps