Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 31-12-2007 , 04:10 PM
Registered User
Join Date: Mar 2007
Posts: 1,055

Anyone able to compile a plugin for 2008?

Hi,

I've got a plugin that is only compiled for maya 2008; I know it can be compiled for 8.5 using visual basic, though I've no idea how this would be done, or if it's a lot of work.

The plugin contains the following files:

polyShrinkWrap.mll

polyShrinkWrap.cpp

polyShrinkWrap.h

polyShrinkWrap.sln

polyShrinkWrap.vproj

If anyone knows how to do this and fancies trying it, post here and I can mail them the files.

PS. I've emailed the author and he's ok with this being done.

thanks,

gubar

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