Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 31 09-02-2008 , 08:59 PM
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Always top quality work DJbLAZER!

# 32 09-02-2008 , 10:18 PM
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You should do some reading and learn the basics of polygon modeling to understand how things will smooth.

With "unsmoothable" I mean that the model isn't modelled with smoothing in mind and thus will look like crap when smoothed.


OK.., good idea.., never thought of that, maybe i'll ask my teacher now that im at CGI school.., he might know something about it too!!
thanks user added image


take it easy and life will be easy
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