Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 17-02-2008 , 11:54 AM
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Fighter Plane

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What do you think?

# 2 17-02-2008 , 01:20 PM
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The plane looks great,altough i think the wings should be longer and the "fire" from the projectiles looks strange,other than that it looks great.

# 3 17-02-2008 , 01:51 PM
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Looks good, maybe a tweek on the lighting etc and a bit more texture to the missile trials would really pop it out.


"No pressure, no diamonds" Thomas Carlyle
# 4 17-02-2008 , 04:32 PM
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If you motion blur the missiles, and do some work on their trails you should get a really nice piccy.

Chris

PS. I find that shots usually look a bit tacky with the lens flare stuff but thats more personal preference than anything.

# 5 17-02-2008 , 05:33 PM
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yes - nice job, though as the others have said, the missile trails really need some work - it just looks too solid and not really like smoke. definitely agree with bending about the lens flare - it just seems a bit obvious and doesn't look very accurate as i imagine the lens flare would be linked to the light from the missiles. i might lose the flare and trails completely.

the plane looks good though - lets see some more views and wireframe. user added image

# 6 17-02-2008 , 08:03 PM
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# 7 23-02-2008 , 07:07 PM
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its a very nice yet but like the others said the wings are a little short, the trail is simple and the lens flare is misplaced but beside that its a nice render gj user added image


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# 8 25-02-2008 , 01:56 AM
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i dont think its the wings that are short- the missle trails are obscuring them

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