Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
I have brought a new gfx card and went with the ATI 3870 XT due to the fact that it is pretty much the same as the nvidia gt and 70 pounds cheaper. I have had some probs with Maya though, it takes a while to select largish poly objects and pick out verts or edges and if you select a edge or vert from the front and there is one in the same place on the reverse side it will select that one instead. These are not major problems but it can be a pain at times and things were a lot faster with my old x850 xt platinum.
If anyone has any thoughts it would be much appreciated.
I am now using vista 64 bit along with maya 64 bit and the problem vanished. Imagine the newest drivers would of fixed the problem if you are using a 32bit version and os though.
Not sure if nvidia has decided to actually support maya with the new geforce 9000 series but if they have it may be worth looking into.
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