Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 02-03-2008 , 05:05 PM
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Apache tutorial, Dynamics part - MultPP attributes

Hi ,
on the Apache tutorial animation disc, he runs through what he did to create smoke and heat distortion.

In his expressions he refers to some constant attributes called spriteTwistMultPP and spriteScaleMultPP.

I cant find these in the general list of perparticle attributes to add...so did he create these...and how do you do that properly?

It's my first experience with expressions so would appreciate any help.

Thanks

# 2 02-03-2008 , 10:08 PM
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I haven't got Maya open so am not sure but they sound like custom made attributes that would be connected to the sprite scale and sprite twist attributes.

Chris

# 3 03-03-2008 , 06:54 PM
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Yes, those are custom attributes I created...


Kari
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# 4 04-03-2008 , 11:15 AM
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Thanks...I realised I was being stupid and added the attributes and mapped them with a ramp.

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