Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 31-03-2008 , 10:52 PM
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Join Date: Mar 2008
Posts: 1

How can I get realistic shadows by using GIF-pictures as textures?

hello!
I've got a big problem while rendering a little animation in maya..
I've created a lot of NURBS planes and gave them GIF-pictures (*.gif) as textures.. the reason I've chosen GIF-pictures is that I wanted to have no background behind my little 2D-buddies (see link).. it all worked really well, but when you have a look at the shadows, you can still see a bit of the corners of the imageplanes.. I used raytracing shadows and raytracing to avoid this, but it's still not perfect..
please have a look at the following link:
https://img230.imageshack.us/my.php?i...chattenki6.jpg
I really hope you can help me, because this project has to be finished tomorrow and there are approximately 5 hours of rendering waiting for me..
bye


Last edited by xxidontknowxx; 31-03-2008 at 11:01 PM.
# 2 31-03-2008 , 11:56 PM
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Join Date: Oct 2002
Location: London, UK
Posts: 2,800
use tiffs with an alpha channel. Gifs are crap and only used for web stuff not CG

Alan


Technical Director - Framestore

Currently working on: Your Highness

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