Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 14-04-2008 , 01:04 AM
Thylith's Avatar
Registered User
Join Date: Aug 2007
Posts: 12

Attach face/polygon plane?

Hello!

I've boxmodeled a rifle but I'm stuck with the handle. How can I make it easier than this?

I drew a shape curve and then a path curve and extruded it. The thing is that I want the result to be like a box, with faces on each side.

This is what I get;

https://img59.imageshack.us/img59/461...lemcopyaw9.jpg

Any tip is useful! =)

Cheers!

# 2 14-04-2008 , 01:50 AM
Falott's Avatar
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Join Date: Jan 2005
Location: vienna
Posts: 1,095
since it allready seems to be a polygon just use the "fill hole" command, or is it called close polygon?? lol. use it all the time but with a shortcut. you find it in the mesh or formerly polygon dropdown menu.


everything starts and ends in the right place at the right time.
# 3 14-04-2008 , 07:15 AM
Thylith's Avatar
Registered User
Join Date: Aug 2007
Posts: 12
I'm the typical noob! ^^
Thanks for the help Falott, worked perfectly! =)

# 4 14-04-2008 , 07:19 AM
Falott's Avatar
Registered User
Join Date: Jan 2005
Location: vienna
Posts: 1,095
we all were typical noobs once. remember that later on XD

have fun!


everything starts and ends in the right place at the right time.
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