Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 04-05-2008 , 07:14 AM
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Join Date: May 2008
Posts: 18

how to set up blueprints...

how do I set up blueprints correctly in maya. because I can never seem to get them to all line up right. If anyone who knows how to set up blueprints very well, please explain or show me how to.

thanks


BEEF
# 2 04-05-2008 , 07:48 AM
alexanderH's Avatar
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Join Date: Sep 2007
Location: Mississauga, Ontario, Canada
Posts: 450
First off, I imagine you have a top, front, and side blueprint or atleast a top and either front or side.
Are you trying to get them aligned so that the lines match up?

If so, are the drawings the same dimension across the blueprints? If not, there is your problem. If they are correctly lined up, which for a blueprint they should be then your issue may be how you are importing them into maya. You can texture them onto planes, or import as image planes. Depending on the size/scale of the images you may need to do some photoshop work to get them to line up without having to do any modification inside maya.

If you want to use image planes then select your camera view (top, front, side) click on View >>> Image Plane(Very bottom) >>> Import image. locate your file and you are good to go.


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