when to use lattice or smooth skin
Hi people,
just a general question on when one would use a lattice as opposed to just smooth binding a model to the skeleton
it seems to me lattices are a lot easier and faster than using smooth binding and just painting weights which can be a real tedious pain in the behind...
and it appears that a lattice can be transfered to other models a lot easier than weights
so why bother with smooth binding and messing around with weights?
that's a "Ch" pronounced as a "K"
Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D