Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 14-01-2003 , 07:33 AM
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Runtime start and end?

Happy New Year all! I was wondering if there's a way of setting start and end times on a runtime expression. I mean, since a runtime expression is computed every frame, can you tell it to stop computing at frame 75? Or can you tell MAYA to start computing the runtime exspression at frame 20?



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# 2 14-01-2003 , 07:52 AM
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Just use simple "if" statement in the expression. The following will run between frames 20 and 75:

Code:
if( frame > 20 && frame < 75 )
{
	// Insert your stuff here
}


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# 3 15-01-2003 , 01:26 AM
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Whew! You're fast, dude! Thanks!

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