Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Happy New Year all! I was wondering if there's a way of setting start and end times on a runtime expression. I mean, since a runtime expression is computed every frame, can you tell it to stop computing at frame 75? Or can you tell MAYA to start computing the runtime exspression at frame 20?
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