Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 24-09-2008 , 10:22 AM
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Join Date: Sep 2008
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A Twist in my bridge

Im bridging two faces, and ive set the attributes to linear, but my bridge is twisted still. I was just wondering what might be causing this?

# 2 24-09-2008 , 12:22 PM
Chirone's Avatar
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i just tried this out...

it's probably to do with the normals

when i tried to bridge two faces together it worked great, but when i revered the normals of one of the faces and bridged things wents all funny.

just reverse the normals for one of the faces

tip: turn off two sided lighting and you'll see which way the normals are facing without having to show them
option is in the view panel Lighting > Two Sided Shading
one side of the face will be black and the other is the default lambert (that is assuming you haven't played with the materials yet).




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# 3 24-09-2008 , 04:28 PM
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Originally posted by Chirone

tip: turn off two sided lighting and you'll see which way the normals are facing without having to show them
option is in the view panel Lighting > Two Sided Shading
one side of the face will be black and the other is the default lambert (that is assuming you haven't played with the materials yet).

or just go to display normals... or my prefered method, turn on backface culling.

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