Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 20-12-2008 , 11:28 PM
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Approximation ...

When applying Approximation to a NURBS object for Mental Ray rendering can I assign both types of Approximation (Surface and Trim Curve) to the entire object or do I have to apply them to their respective surfaces separately. Reading the Maya online guide it states that each type of Approximation ONLY affects that particular type of surface. Does this mean it ignores the other surface types if applied globally.

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