i think it was originally developed for architectural lighting. I find it odd when people use it to light their models like and occlusion render.Originally posted by GecT
[B]I put this scene together rather quickly and I'm coming to the conclusion that the physical sky only makes sense if you have large enough open areas.
that is cleverOriginally posted by GecT
Chirone - I just made a mirrored sphere and rendered a close up of that.