Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 16 05-03-2009 , 12:09 AM
Chirone's Avatar
Subscriber
Join Date: Dec 2007
Location: NZ
Posts: 3,125




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
# 17 05-03-2009 , 12:31 AM
Subscriber
Join Date: Sep 2005
Location: Illinois
Posts: 364

Originally posted by Chirone
a wall-vine of some sort?
like this:
https://farm2.static.flickr.com/1166/...49a137.jpg?v=0
or this:
https://www.slademomma.net/wp-content...-wall_14_1.jpg
or this:
https://www.marccaryl.com/show-image/...s-and-Vine.jpg

i think it would add interest to the scene with the extra funky shadows you'd get from the lamp.

I agree chirone. I just have to figure out if there is a paint effect I can use of if I have to model it which would take a lot of time LOL!

# 18 05-03-2009 , 05:18 AM
honestdom's Avatar
The Nurb Herd
Join Date: Oct 2007
Location: London
Posts: 2,381
Ivy generator looks cool, I've never used it tho... I'll just find the link

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads