Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
3d Match Moving (motion tacking) Software for Maya
I am taking a video class at the Academy of Art where I go to school and I really want to find a good software for doing 3D match moving in maya. I have heard that PF hoe is good and synthEyes, I would really appreciate any input anyone has on this subject, as most of these software plugins are real pricey.
thanks so much SynthEyes Pf Hoe
Bradysammons.com
New Media Designer
Student: Academy of Art University S.F. My WIP
Last edited by Soulrider911; 15-06-2009 at 08:30 PM.
thats true, however I hear from multiple sources that is is very tedious to set up,(not that motion tracking is NOT tedious or anything) but thank you for the response
Bradysammons.com
New Media Designer
Student: Academy of Art University S.F. My WIP
I like PFHoe, even though you don't get many controls; and all their other programs. boujou is good as well, however it is very expensive. Syntheyes is good for multiple sources. You can do manual and automatic tracking, and is pretty cheap.
being that i am a student I dont think there is anyway I could get boujou, but wow it looks killer...think i might go with pfhoe or syntheye, anyone know of ay good tutorials or documentation on eithr.
thanks
Bradysammons.com
New Media Designer
Student: Academy of Art University S.F. My WIP
I need a little help I actually got this pf track program working pretty well I am now in maya with the tracked data and want to put just a poly cube in the scene...got that but I need it to have shadow that apprear to drop on the table from the real world. I thought that a plane with a surface shader applied would give me just the shadow from the cube, and not render the plane??? didnt work...basically I need a shader to apply to the poly plane that is under the cube so that I can see the shadows from the poly cube, but the plane needs to be invisible. thanks
Bradysammons.com
New Media Designer
Student: Academy of Art University S.F. My WIP
cool thank you...is there any way to improve the shadowing on the background shader...for example if I have a lambert shader on the plane the shadows look 100% better?
Bradysammons.com
New Media Designer
Student: Academy of Art University S.F. My WIP
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