Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 23-07-2009 , 07:10 PM
Stephen's Avatar
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Join Date: Sep 2002
Location: Northampton
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Transfer uvs on skinned object

Hi folks so how do you transfer uvs from one object to another (same poly count) but it is skinned to a character.
I can transfer UV's ok but I don't want to delete the history as I will loose the skinning on the object.

I know I can export skin weights but it never comes back in the same and I want to avoid more work.

Cheers


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# 2 25-07-2009 , 10:34 PM
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Location: NZ
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you can delete non-deformer history

that will delete history except for skin weights etc




that's a "Ch" pronounced as a "K"

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